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This instructional program class comprises any program that focuses on the software, hardware, and mathematical tools used to represent, display, and manipulate topological two- and three-dimensional objects on a computer screen and that prepares individuals to function as computer graphics specialists. These programs include courses in graphics software and systems; digital multimedia; graphic design; graphics devices, processors, and standards; attributes and transformations; projections; surface identification and rendering; colour theory and application; and applicable geometry and algorithms.

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